| Valkka
    1.6.1
    OpenSource Video Management | 
Things related to Frame. More...

| Classes | |
| class | Frame | 
| Frame: An abstract queueable class.  More... | |
| class | BasicFrame | 
| Custom payload Frame.  More... | |
| class | SetupFrame | 
| Setup frame.  More... | |
| class | AVMediaFrame | 
| Decoded Frame in FFmpeg format.  More... | |
| class | AVBitmapFrame | 
| Decoded YUV/RGB frame in FFMpeg format.  More... | |
| class | AVRGBFrame | 
| Decoded YUV frame in a non-planar format (thus "NP")  More... | |
| class | YUVFrame | 
| A GPU YUV frame.  More... | |
| Enumerations | |
| enum class | FrameClass { none , basic , avpkt , avmedia , avbitmap , avaudio , avrgb , yuv , rgb , setup , signal , marker , mux , First = none , Last = mux } | 
| Enumeration of Frame classes used by Valkka.  More... | |
Things related to Frame.
| 
 | strong | 
Enumeration of Frame classes used by Valkka.
| Enumerator | |
|---|---|
| none | unknown | 
| basic | data at payload | 
| avpkt | data at ffmpeg avpkt | 
| avmedia | data at ffmpeg av_frame and ffmpeg av_codec_context | 
| avbitmap | child of avmedia: video | 
| avaudio | child of avmedia: audio | 
| avrgb | rgb interpolated from yuv | 
| yuv | data at the GPU | 
| rgb | our own RGB24 data structure | 
| setup | setup data | 
| signal | signal to AVThread or OpenGLThread. Also custom signals to custom Threads | 
| marker | Used when sending blocks of frames: mark filesystem and block start and end. | 
| mux | Muxed streams, for example, MP4 or matroska. |