Valkka  1.6.1
OpenSource Video Management
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OpenGLSignalPars Struct Reference

Signal information for OpenGLThread. More...

#include <threadsignal.h>

Public Attributes

SlotNumber n_slot
 in: new_render_context
 
Window x_window_id
 in: new_render_context, new_render_group, del_render_group
 
unsigned int z
 in: new_render_context
 
int render_ctx
 in: del_render_context, out: new_render_context
 
std::array< float, 4 > object_coordinates
 in: new_rectangle
 
bool success
 return value: was the call succesful?
 

Detailed Description

Signal information for OpenGLThread.


The documentation for this struct was generated from the following file: