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Valkka
1.6.1
OpenSource Video Management
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Replicates frame flow to three filters Use this frame filter to create frame filter tree structures. More...
#include <framefilter.h>


Public Member Functions | |
| ForkFrameFilter3 (const char *name, FrameFilter *next=NULL, FrameFilter *next2=NULL, FrameFilter *next3=NULL) | |
| Default constructor. More... | |
| void | run (Frame *frame) |
| Calls this->go(Frame* frame) and then calls the this->next->run(Frame* frame) (if this->next != NULL) | |
Public Member Functions inherited from FrameFilter | |
| FrameFilter (const char *name, FrameFilter *next=NULL) | |
| Default constructor. More... | |
| virtual | ~FrameFilter () |
| Virtual destructor // <pyapi> | |
| void | setVoid () |
| nullifies the next framefilter in the chain -> cuts the framefilter chain | |
Protected Member Functions | |
| void | go (Frame *frame) |
| Does the actual filtering/modification to the Frame. Define in subclass. | |
Protected Attributes | |
| FrameFilter * | next2 |
| FrameFilter * | next3 |
Additional Inherited Members | |
Public Attributes inherited from FrameFilter | |
| std::string | name |
| FrameFilter * | next |
| The next frame filter in the chain to be applied. | |
Replicates frame flow to three filters Use this frame filter to create frame filter tree structures.
| ForkFrameFilter3::ForkFrameFilter3 | ( | const char * | name, |
| FrameFilter * | next = NULL, |
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| FrameFilter * | next2 = NULL, |
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| FrameFilter * | next3 = NULL |
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| ) |
Default constructor.
| name | Name of the filter |
| next | Next FrameFilter instance in the filter chain |
| next2 | Yet another next FrameFilter instance to be applied in the chain |
| next3 | Still yet another next FrameFilter instance to be applied in the chain |