Valkka
1.6.1
OpenSource Video Management
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When turned on, passes frames. More...
#include <framefilter.h>
Public Member Functions | |
GateFrameFilter (const char *name, FrameFilter *next=NULL) | |
void | run (Frame *frame) |
Calls this->go(Frame* frame) and then calls the this->next->run(Frame* frame) (if this->next != NULL) | |
void | set () |
void | unSet () |
void | passConfigFrames () |
void | noConfigFrames () |
Public Member Functions inherited from FrameFilter | |
FrameFilter (const char *name, FrameFilter *next=NULL) | |
Default constructor. More... | |
virtual | ~FrameFilter () |
Virtual destructor // <pyapi> | |
void | setVoid () |
nullifies the next framefilter in the chain -> cuts the framefilter chain | |
Protected Member Functions | |
void | go (Frame *frame) |
Does the actual filtering/modification to the Frame. Define in subclass. | |
Protected Attributes | |
bool | on |
bool | config_frames |
std::mutex | mutex |
Additional Inherited Members | |
Public Attributes inherited from FrameFilter | |
std::string | name |
FrameFilter * | next |
The next frame filter in the chain to be applied. | |
When turned on, passes frames.
When turned off, frames are not passed.