Valkka  1.6.1
OpenSource Video Management
Public Member Functions | Protected Member Functions | Protected Attributes | Private Attributes | Friends | List of all members
OpenGLFrameFifo Class Reference

A FrameFifo managed and used by OpenGLThread. More...

#include <openglframefifo.h>

Inheritance diagram for OpenGLFrameFifo:
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Collaboration diagram for OpenGLFrameFifo:
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Public Member Functions

 OpenGLFrameFifo (OpenGLFrameFifoContext ctx=OpenGLFrameFifoContext())
 Default constructor.
 
 ~OpenGLFrameFifo ()
 Default destructor.
 
virtual bool writeCopy (Frame *f, bool wait=false)
 Redefined. Uses FrameFifo::writeCopy. Separates configuration frames and YUVFrames.
 
virtual void recycle_ (Frame *f)
 Redefined. Uses FrameFifo::recycle_. Separates configuration frames and YUVFrames.
 
void allocateYUV ()
 Allocate YUVFrame's .. must be done after OpenGLThread has been started.
 
void deallocateYUV ()
 Deallocate YUVFrame's .. must be done before OpenGLThread exits.
 
void dumpYUVStacks ()
 Dump frames in OpenGLFrameFifo::yuv_stacks.
 
void YUVdiagnosis ()
 Brief resumen of OpenGLFrameFifo::yuv_stacks.
 
void debugOn ()
 
void debugOff ()
 
- Public Member Functions inherited from FrameFifo
 FrameFifo (const char *name, FrameFifoContext ctx=FrameFifoContext())
 Default ctor

 
virtual ~FrameFifo ()
 Default virtual dtor

 
 ban_copy_ctor (FrameFifo)
 
 ban_copy_asm (FrameFifo)
 
Reservoir & getReservoir (FrameClass cl)
 Get the reservoir .. in the case you want to manipulate the frames.
 
virtual Frameread (unsigned short int mstimeout=0)
 Pop a frame from the end of the fifo when available.
 
virtual void recycle (Frame *f)
 Like FrameFifo::recycle_ but with mutex protection.
 
virtual void recycleAll ()
 Recycle all frames from fifo back to stack (make a "flush")
 
virtual void dumpStacks ()
 Dump frames in the stacks.
 
virtual void dumpFifo ()
 Dump frames in the fifo.
 
virtual void diagnosis ()
 Print a resumen of fifo and stack usage.
 
bool isEmpty ()
 Tell if fifo is empty.
 

Protected Member Functions

YUVFrameprepareAVBitmapFrame (AVBitmapFrame *frame)
 Tries to get a YUVFrame with correct bitmap dimensions from the stack. If success, returns pointer to the YUVFrame, otherwise NULL.
 
- Protected Member Functions inherited from FrameFifo
virtual void recycleAll_ ()
 Recycle all frames back to the stack.
 

Protected Attributes

OpenGLFrameFifoContext gl_ctx
 Stack profile and overflow behaviour.
 
std::map< BitmapType, YUVReservoir > yuv_reservoirs
 Instances of YUVFrame s.
 
std::map< BitmapType, YUVStack > yuv_stacks
 Pointers to Frames s in the reservoirs.
 
- Protected Attributes inherited from FrameFifo
std::string name
 
FrameFifoContext ctx
 Parameters defining the stack and overflow behaviour.
 
std::map< FrameClass, Reservoir > reservoirs
 The actual frames.
 
std::map< FrameClass, Stack > stacks
 Pointers to the actual frames, sorted by FrameClass.
 
Fifo fifo
 The fifo queue.
 
std::mutex mutex
 The Lock.
 
std::condition_variable condition
 The Event/Flag.
 
std::condition_variable ready_condition
 The Event/Flag for FrameFifo::ready_mutex.
 

Private Attributes

bool debug
 

Friends

class OpenGLThread
 

Detailed Description

A FrameFifo managed and used by OpenGLThread.

Manages a stack of (pre-reserved) YUVFrame instances for different resolutions.


The documentation for this class was generated from the following files: