Valkka
1.6.1
OpenSource Video Management
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A class for multithreading with a signaling system. More...
#include <thread.h>
Public Member Functions | |
Thread (const char *name) | |
Default constructor. More... | |
~Thread () | |
Destructor:not virtual. More... | |
virtual void | run ()=0 |
Main execution loop is defined here. | |
virtual void | preRun ()=0 |
Called before entering the main execution loop, but after creating the thread. | |
virtual void | postRun ()=0 |
Called after the main execution loop exits, but before joining the thread. | |
virtual void | preJoin () |
Called before the thread is joined. | |
virtual void | postJoin () |
Called after the thread has been joined. | |
virtual void | sendSignal (SignalContext signal_ctx) |
Send a signal to the thread. | |
virtual void | sendSignalAndWait (SignalContext signal_ctx) |
Send a signal to the thread and wait for all signals to be executed. | |
void | setAffinity (int i) |
API method for setting the thread affinity. More... | |
void | startCall () |
API method: starts the thread. | |
virtual void | stopCall () |
API method: stops the thread. More... | |
virtual void | requestStopCall () |
API method: stops the thread. More... | |
virtual void | waitStopCall () |
API method: waits until the thread is joined. More... | |
virtual void | waitReady () |
Wait until thread has processed all its signals. | |
Protected Member Functions | |
void | mainRun () |
Does the preRun, run, postRun sequence. | |
void | closeThread () |
Sends exit signal to the thread, calls join. This method blocks until thread has exited. Set Thread::has_thread to false. | |
Static Protected Member Functions | |
static void * | mainRun_ (void *p) |
Protected Attributes | |
std::string | name |
Name of the thread. | |
bool | has_thread |
true if thread has been started | |
bool | stop_requested |
bool | thread_joined |
std::mutex | start_mutex |
Mutex protecting start_condition. | |
std::condition_variable | start_condition |
Notified when the thread has been started. | |
std::mutex | mutex |
Mutex protecting the condition variable and signal queue. | |
std::condition_variable | condition |
Condition variable for the signal queue (triggered when all signals processed). Not necessarily used by all subclasses. | |
std::mutex | loop_mutex |
Protects thread's main execution loop (if necessary) | |
std::deque< SignalContext > | signal_fifo |
Signal queue (fifo). Redefine in child classes. | |
bool | loop |
Use this boolean to control if the main loop in Thread:run should exit. | |
int | core_id |
pthread_attr_t | thread_attr |
Thread attributes, pthread_* way. | |
cpu_set_t | cpuset |
pthread_t | internal_thread |
Private Member Functions | |
Thread (const Thread &) | |
Void copy-constructor: this class is non-copyable. More... | |
void | operator= (const Thread &) |
Void copy-constructor: this class is non-copyable. | |
A class for multithreading with a signaling system.
Thread class has a simple system for receiving signals. Signals are placed into a mutex protected fifo queue. The internal struct SignalContext defines data structures passed by the signals. Subclasses typically implement their own SingalContext
Thread::Thread | ( | const char * | name | ) |
Default constructor.
name | - name of the thread |
core_id | - bind to a specific processor. Default=-1, i.e. no processor affinity |
Thread::~Thread | ( | ) |
Destructor:not virtual.
Each subclass needs to invoke it's own Thread::stopCall() method
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private |
Void copy-constructor: this class is non-copyable.
We have a mutex member in this class. Those are non-copyable. Other possibility would be to manage a pointer to the mutex. The "pointerization" can be done at some other level as well (say, using pointers of this object)
Copying threads is not a good idea either
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virtual |
API method: stops the thread.
Like Thread::stopCall() but does not block. Waiting for the thread to join is done in Thread::waitStoppedCall()
Reimplemented in ValkkaFSReaderThread, ValkkaFSWriterThread, USBDeviceThread, OpenGLThread, LiveThread, FDWriteThread, DecoderThread, FileCacheThread, and FileThread.
void Thread::setAffinity | ( | int | i | ) |
API method for setting the thread affinity.
Use before starting the thread
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virtual |
API method: stops the thread.
If Thread::has_thread is true, sends exit signal to the thread and calls Thread::closeThread Waits until the thread is joined
Reimplemented in TestThread.
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virtual |
API method: waits until the thread is joined.
Use with Thread::requestStopCall