Here is a list of all documented class members with links to the class documentation for each member:
- s -
- saveCurrentBlock()
: ValkkaFSWriterThread
- scale()
: Shader
- scheduler
: LiveThread
- SDPConnection()
: SDPConnection
- seek()
: AbstractFileStream
, FileStream
, FrameCache
- seekCall()
: ValkkaFSWriterThread
- seekFileStreamCall()
: FileThread
- seekStreams()
: FileCacheThread
- seekStreamsCall()
: FileCacheThread
- seektime_
: FileContext
- sema_name
: SharedMemRingBufferBase
- sendParameterSets()
: FrameSink
- sendSetupFrames()
: FileCacheThread
- sendSignal()
: DecoderThread
, LiveThread
, OpenGLThread
, Thread
, USBDeviceThread
, ValkkaFSReaderThread
, ValkkaFSWriterThread
- sendSignalAndWait()
: OpenGLThread
, Thread
- server
: RTSPOutbound
- serverClose()
: FragMP4SharedMemSegment
, RGB24SharedMemSegment
, SharedMemSegment
, SimpleSharedMemSegment
- serverInit()
: FragMP4SharedMemSegment
, RGB24SharedMemSegment
, SharedMemSegment
, SimpleSharedMemSegment
- serverPush()
: SharedMemRingBufferBase
- serverPushPy()
: SharedMemRingBuffer
- serverUseFd()
: SharedMemRingBufferBase
- session
: StreamClientState
- setAffinity()
: Thread
- setArrayCall()
: ValkkaFS
- setBlockCallback()
: ValkkaFS
- setCallback()
: MovementFrameFilter
- setCurrentBlock()
: ValkkaFS
- setDoneFlag()
: H264ServerMediaSubsession
, ValkkaServerMediaSubsession
- setEventFd()
: SharedMemRingBufferBase
- setFlag()
: SharedMemRingBufferBase
- setPyCallback()
: FileCacheThread
- setPyCallback2()
: FileCacheThread
- setReceiveBuffer()
: FrameSink
- setRefMstime()
: AbstractFileStream
, FileStream
- setRefTimeAndStop()
: FileCacheThread
- setRTSPServer()
: LiveThread
- setSlotIdCall()
: ValkkaFSReaderThread
, ValkkaFSWriterThread
- setStaticTexFile()
: OpenGLThread
- setTimeCorrection()
: DecoderThread
- setTimeTolerance()
: DecoderThread
- setup_frames
: FileCacheThread
- setupframe
: FileStream
, FrameSink
- SetupFrame()
: SetupFrame
- setupframe
: USBDevice
- setupFrame()
: USBDevice
- setupframes
: DecoderThread
, FileFrameFilter
, InitStreamFrameFilter
, MuxFrameFilter
- setupNextSubsession()
: ValkkaRTSPClient
- SetupPars()
: SetupPars
- setVal()
: ValkkaFS
- setVoid()
: FrameFilter
- Shader()
: Shader
- shader
: SlotContext
- SharedMemRingBufferBase()
: SharedMemRingBufferBase
- SharedMemRingBufferRGB()
: SharedMemRingBufferRGB
- SharedMemSegment()
: SharedMemSegment
- ShmemFrameFilter()
: ShmemFrameFilter
- shmems
: SharedMemRingBufferBase
- shutdownStream()
: ValkkaRTSPClient
- signal
: OpenGLSignalContext
- signal_ctx_buf
: SignalFrame
- signal_fifo
: DecoderThread
, FileCacheThread
, FileThread
, LiveThread
, OpenGLThread
, TestThread
, Thread
, USBDeviceThread
, ValkkaFSReaderThread
, ValkkaFSWriterThread
- SignalFrame()
: SignalFrame
- sink
: Stream
- size
: FragMP4Meta
, RGB24Meta
- slot
: FDWriteContext
, FileContext
, LiveConnectionContext
, LiveOutboundContext
, USBCameraConnectionContext
- slot_context
: RenderContext
- slot_to_id
: ValkkaFSWriterThread
- SlotContext()
: SlotContext
- slots_
: FDWriteThread
, FileCacheThread
, FileThread
, LiveThread
, OpenGLThread
, USBDeviceThread
- source_alive
: Stream
, ValkkaServerMediaSubsession
- stacks
: FrameFifo
- start_condition
: Thread
- start_mutex
: Thread
- startCall()
: Thread
- state
: AbstractFileStream
, DecoderThread
, FileStream
, FrameCache
- state_setupframe
: FileCacheThread
- static_texture_file
: OpenGLThread
- statictex
: OpenGLThread
, SlotContext
- status
: FileContext
, V4LDevice
- stop()
: AbstractFileStream
, FileStream
- stopCall()
: TestThread
, Thread
- stopFileStreamCall()
: FileThread
- stopStream()
: Connection
, RTSPConnection
, SDPConnection
- stopStreamCall()
: LiveThread
- Stream()
: Stream
- stream_state
: SetupFrame
- StreamClientState()
: StreamClientState
- streams
: SDPOutbound
- streamTimerHandler()
: ValkkaRTSPClient
- sub_type
: SetupFrame
- subsession
: StreamClientState
- subsession_index
: Frame
, StreamClientState
- subsessionAfterPlaying()
: ValkkaRTSPClient
- subsessionByeHandler()
: ValkkaRTSPClient
- success
: OpenGLSignalPars
- swap_interval_at_startup
: OpenGLThread
- Switch()
: Switch
- sws_ctx
: SwScaleFrameFilter
- SwScaleFrameFilter()
: SwScaleFrameFilter